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41. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
Scotsman Howard wrote: How about they just get rid of all the different kinds of structures and have it all self contained. - The command center becomes the only building and can move around the planet. - There is a radius around it where it ...
- by LUH-3417 Ormand - at 2016.07.28 16:15:38
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42. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
As long as newbs don't find the game fun and entertaining, we're happy.
- by LUH-3417 Ormand - at 2016.07.04 15:37:13
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43. Sticky:How to contact CSM XI members - in Jita Park Speakers Corner [original thread]
What areas of EVE are each CSM member going to be focused on? It's important to know WHO to contact, and not just how.
- by LUH-3417 Ormand - at 2016.07.02 16:12:04
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44. PI Minimum Skills - in Science and Industry [original thread]
PI is very click intensive, but anyone can do it because there's only 5 skills period. Get planetary consolidation V, Advanced planetology III (plus required level of planetology), remote sensing only to the level that will allow you to work your ...
- by LUH-3417 Ormand - at 2016.07.01 22:42:12
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45. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
I am positive that there have been many great ideas over the years. Let's compile as many of them as possible in this thread. I plan on throwing together a proposal for a new PI skill tree. I'm sure someone has already done one (or a few). I'd lov...
- by LUH-3417 Ormand - at 2016.07.01 22:23:35
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46. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
Arianne Kass wrote: As per captain Chode: "You mean to tell me that with all the crap that's broken on this ship you start with the ******* ice machine?". PI is a mess but looking at all the other issues EVE has, including the citadels and the ...
- by LUH-3417 Ormand - at 2016.07.01 16:02:09
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47. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
Nicola Romanoff wrote: Some of the points are good; some I think are too far like habitation modules. I would also like to get a few more planets although I think 36 per toon is too much, perhaps a maximum of 9 or 10. Obviously CCP would do wh...
- by LUH-3417 Ormand - at 2016.07.01 15:53:37
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48. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
I tried to combine the easiest, with the most important items first. I agree that we have a better chance of getting the easy stuff first. However, I truly believe that if they put a tenth as much development into PI as they did into citidels, PI ...
- by LUH-3417 Ormand - at 2016.07.01 15:30:45
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49. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
Kei Nagasai wrote: To much like common sense, so CCP will stay well clear of it. Keep in mind, these are the same people who think firing a laser at a building makes it yours, buy stocks in laser pointers people, you'll make a mint. Say it ai...
- by LUH-3417 Ormand - at 2016.07.01 07:05:14
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50. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Titanium Seagull wrote: If you're going to go after a freemium model for your income, make your game free to play. THIS.
- by LUH-3417 Ormand - at 2016.07.01 03:11:48
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51. Planetary Interaction overhaul - the time has come - in Science and Industry [original thread]
Planetary Interaction is certainly due for an overhaul. The fact that there are only 5 skills available in order to completely master PI should be all the evidence you need. The information provided in the PI interfaces lack clarity. The controls ...
- by LUH-3417 Ormand - at 2016.06.30 18:57:53
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52. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Ashlar Vellum wrote: Good to see this mechanic go, ty CCP. You are overestimating vets too much. After around a month of training you can go toe to toe with a vet in the right circumstances. That is something you only learn and understand aft...
- by LUH-3417 Ormand - at 2016.06.30 16:40:24
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53. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Sabriz Adoudel wrote: LUH-3417 Ormand wrote: Hold on, I've got it. New players can only acquire SP by defeating other players in PvP at .00001% of your opponent's SP. This would clearly enhance the NPE and even encourage interaction. Retenti...
- by LUH-3417 Ormand - at 2016.06.30 13:24:49
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54. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Hold on, I've got it. New players can only acquire SP by defeating other players in PvP at .00001% of your opponent's SP. This would clearly enhance the NPE and even encourage interaction. Retention would go through the roof!
- by LUH-3417 Ormand - at 2016.06.30 02:05:04
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55. HUI config profile - remember setting based on window size/full scre... - in Player Features and Ideas Discussion [original thread]
I use a very large monitor. Sometimes I play in window mode so I can do other things while I am logged in. Sometimes I go full screen for a very immersive experience. When I switch back and forth, my panel locations get messed up (overview, chat, ...
- by LUH-3417 Ormand - at 2016.06.29 22:33:51
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56. Location of target icons - in Player Features and Ideas Discussion [original thread]
Ever since Citadel came out, my target icons are permanently attached to my Overview Window. However, I choose to locate my overview window In the bottom right of my screen. So, now my targets are all in the middle of my screen. Please do somethi...
- by LUH-3417 Ormand - at 2016.06.29 22:26:22
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57. EVE Forums in the launcher - in EVE Launcher [original thread]
EVE Forums in the launcher. Do it.
- by LUH-3417 Ormand - at 2016.06.29 22:05:36
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58. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
It's safe to say that quite a few old players don't like any new players. Why don't we just put them in their own server, and let them be all alone like they want? Almost all of the changes that are being made (skill injectors, citidels, cap ships...
- by LUH-3417 Ormand - at 2016.06.29 21:05:28
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59. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
This definitely got me to log in, and get out of station every day - where I normally wouldn't. I was sad when I noticed that it was gone today. It was literally the only reason I logged on tonight. VERY disappointed to see you give up on the feat...
- by LUH-3417 Ormand - at 2016.06.29 06:56:12
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60. The Ore Miner's Daughter - in Intergalactic Summit [original thread]
Ottom Ephesianos wrote: You can't "space battle" from a mining barge. Hence the panic! LOL
- by LUH-3417 Ormand - at 2015.12.15 18:49:40
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